Huge Tank Buffs (Devs Listened) | Xeno Reacts to FFXIV Patch 7.1 Tank Changes



Xeno Reacts to Final Fantasy 14 Patch nots for Patch 7.1 – Yoshi-P has finally done it, he has listened to the changes Xeno suggested. Dark Knight players rejoice! All tanks got buffs in this patch but Dark Knight and Gunbreaker jobs are the biggest winners.

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Outro song: Sirius Beat – The Chosen
Link: http://youtu.be/JuaM1romA3c

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22 thoughts on “Huge Tank Buffs (Devs Listened) | Xeno Reacts to FFXIV Patch 7.1 Tank Changes”

  1. Some guy on twitter or x wanted dark mind to have blind effect instead of having physical damage mitigation. He probably wasn’t playing ffxiv when paladin had flash that gets aggro and blinds adds and SE still removed it lmao

    Reply
  2. alright hear me out – Next expansion, new ability for DRK needs to be this:

    The Black Night 2 min cd:

    10% hp shield applied to all party members

    The dark night gains a stack of black night unleashed for each party member's shield that breaks. These stacks last for 60 seconds.

    Paired with GCD cooldown ability called Dark Night Unleashed (cant recast till 15 seconds have passed the same time as shield uptime):

    unleash 0-8 strikes based off stacks doing xxx potency for 0, plus xx potency per stack of black night unleashed up to 8 stacks.

    attack looks similar to melee dps lb1 but with purple black thematic choice.

    Reply
  3. I still wish:
    A) Abyssal Drain & Carve and Spit had separate cooldowns
    B) TBN lasts 10 seconds at least over the awkward af 8
    C) Salted Earth was the same as the PvP version
    D) An OGCD combo or smth so that we're not just spamming the same 3 buttons for most of our rotation.

    Reply

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