From Moon to Despair | FFXIV Endwalker



Elephant runs with child.

0:00 – Intro
1:13 – New Despair
3:27 – Moon Madness
9:48 – Forum & Flow
19:49 – Vanaspati
25:16 – City of Despair

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21 thoughts on “From Moon to Despair | FFXIV Endwalker”

  1. You know I wonder if anyone ever bothered calling the planet anything in particular. People refer to Hyd, we refer to Eorzea which is the country we're usually in (similar to orthard it's more a country/continent). Now we just know what it is/was called.

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  2. Resolute Citizen my beloved 🥺

    Joking aside I’m glad you guys liked the Lopporit break. It’s a much needed break to decompress after the whirlwind that is In From the Cold up to the Zodiark trial.

    Also I keep taking a second to note that they say several times that Alphinaud is a carbon copy of Ameliance. So it stands to reason that Alisaie would be much more like Fourchenault. And we know her to be emotional and impulsive. So seeing it in her father just makes sense.

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  3. Also I have to say it. Vrtra is a precious little cookie of a massive dragon so nervous about the people who others of his kind really don't care about as much, and Estinien is absolutely his big brother he needs in this situation.

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  4. The thing with Y'Shtola is she sees by spending aether to see aether. And she can identify stuff around her that way.
    The Blasphemies are Akasha based, and she can't see that.
    If you go around with her as a Trust, she makes note that she's fighting to just cast at stuff you seem to be hitting because she has no idea what she's targeting.

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  5. 14:50 – the Despair is what turns people into monsters, that can happen anywhere seemingly. The skies turning red and fire raining from the skies is the Final Days seems to be the manifestation of the weakening Celestial Laylines. The two are probably connected in some way but you don't need to be under a weakened Celestial layline to turn into a monster.

    Also, G'raha's "Exarch Mode" was so cool. You just know in the opening days of him being on the First when setting up the Crystarium he saw scenes very similar to what he was experiencing then.

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  6. The part that make the elephant with child scene work so well is that I actually believed they were going to do it. There was so much actual despair going on and people just dying left and right. Matsya being such a minor character and the baby barely a character that we went through so much trouble to save. They were completely expendable in the grand calculus of the story. When Matsya was going through the prayer in desperation to hold out hope and it failing, it truly felt like the darkest hour. The Warrior of Light and the Twins were busy holding other monsters. Who would even come to their rescue?

    A beautiful dragoon riding atop a majestic dragon. That's who.

    Matsya and the baby were failing against the encroaching despair but they did their best and held out long enough for help to arrive.

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  7. One thing I will always praise FF for is how they handle religion. For a series that is constantly killing gods and dragging organized religion through the mud, they have always taken time to point out the benefits faith has for the individual. Calling out the harmful while acknowledging the good is something that has always resonated with me. Then again I'm a former theology student that despises how churches wield their influence for oppression of people just wanting to live their lives.

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  8. I'm kinda glad that they made the "scion talk" with Urianger mandatory when we are with him during the moon section. It definitely more than makes up for our lack of one-to-one interaction with him for who knows how long. Still, my favorite scion talk will always be Estinien's. Dude went full batman.

    12:55 I think what the devs did to the handling of the role quests is a good compromise. Though it does kinda diminish the urgency of an apocalypse since everything is trapped in a time bubble, I feel like this is the only way to accomodate everyone's decision on whether or not their own WoL has the appropriate role leveled up or not.

    You also have to consider that Endwalker was supposed to be split into two expansions, even Garlemald was supposed to be its own thing. If the had the time and resources the FFXIV team would've definitely incorporated the final days of the other city states to the MSQ.

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  9. This section of the game is both where the stakes are made crystal clear, how bad it is and could get. it is relentless in its dread and genuinely made me wonder how the scions will deal with the concept of overwhelming dread. But the game just kind of says the don't and goes on about its business. the Pacing here is genuinely kind of awful. Despite that, the game sells the concept very well. I don't know if a game has made me feel that kind of dread before.

    Also the scene with graha stepping back into his exarch persona broke my heart a little. He looked so tired in that moment, forcing himself to pick up the burden of being the pIllar of stability in a tragedy

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  10. So a story of me doing MSQ at this part.

    I do the aether currents as I progress MSQ at the end of each zone (whenever the MSQ quest gives me an aether current I know its time to do it), Its kinda a more chill time for me, allows me to spend a little time in the zone to slow down and digest the story up until that point.

    When I was doing this for Thavnair, I was emotionally exhausted. I did that entire part from leaving the moon > going to the next zone in one sitting. Anyway I was so downcast that I had to put on mount music and I rode around on the Titan mount to listen to Under the Weight because I couldn't handle listening to the sad music anymore as I looked for aether currents. One of my FC mates at the time came over and hugged me in game as well because I mentioned I needed a hug in FC chat after dealing with that area.

    One thing I did do for 6.0, and I am glad I did, was I logged my experience as I played it in a google doc. It sits at 46 pages with every single MSQ quest from 6.0 and my reaction, mid quest cooks and such to each of the things that happen written down and recorded as I thought them doing the msq. Its quite the time capsule, and I plan on doing it for Dawntrail too.

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  11. The Emet Speech at the start of Thavnair 2 is actually a pretty much word for word retelling of each Amaurot dungeon area. Look at the map next time youre in Amaurot.

    "And lo, vile beasts did rise
    Leaving naught in their wake but blood and ash.

    For soon did the sun bend low
    Scorching earth and boiling seas

    Yet it was neither claw nor flame, but our very sins
    Stacked to the heavens where they took root, corrupting its halls"

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