Final Fantasy XIV: Heavensward – #36 – Tales from the Dragonsong War



It’s a fine day for some reminiscing.

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0:00 – Introduction

0:57 – QUEST: “The Paths We Walk”

19:25 – QUEST: “The Oaths We Swear”

29:25 – QUEST: “The Legacies We Leave”
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Edited by Daniel Floyd

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22 thoughts on “Final Fantasy XIV: Heavensward – #36 – Tales from the Dragonsong War”

  1. I….had no idea this quest chain existed. I almost never check side quests, especially before Shadowbringers. I never would have thought to talk with the manor steward……for my almost 2000 hours in this game, here's something not only I've never done, but never even heard of.

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  2. I did this quest just to see if the Sultana dialogue would be different for my Lominsan character, although I have done the Goldsmith line and met her in a future expansion. It does omit the mention of seeing it before.
    Mostly though I'm glad you showed me this quest exists but I was able to see the end of myself. Really nice conclusion, I wonder if there is something like this for subsequent expansions. I'd like to do one for Stormblood before I begin Shadowbringer.

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  3. ….ok I'm sorry but the line "such individuals may gladly trade their swords for sycthes" is kinda funny now in hindsight because of Reaper. The job cannonically started with farmers turning their working tools into weapons and well…new context.

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  4. Huh, I just noticed that Raubahn's sword is on the most awkward side to draw from. Odd.

    This is a very interesting quest chain. Not exactly unwelcome, either. I don't play a lot of games that either recognize how much damage change you've inflicted brought about, or games that make you retrace your steps literally. It's usually flashbacks or flashback scenes or just cutscenes.

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  5. 10:17 "Bleak frontier" my butt. You are on a floating island. There's color! Yes, it's a bit far from Ishgard proper, a bit lacking in terms of creature comforts, but "bleak" has nothing to do with anything here.

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  6. 14:59 Good guess!
    15:09 And got attacked – a lot – for it. I hope you're not building to that, it would ruin both our days, and probably end yours.
    15:30 Yeah, in that order.
    15:40 He was also willing to break a lot of shit in order to keep things the way he understood them. Are you walking away from me?

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  7. 16:54 The Ishgardians and Dravanians aren't at war anymore!
    17:16 Yeah, he's the best guy for it, I think.
    17:23 A-heh. I hope you don't mind my playing for the away team, if you will. They needed the confidence booster.
    17:34 Just be sure you double-check the drinks.

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  8. 18:47 I wouldn't call it small.
    18:56 You helped rescue an allied general from his captivity as a prisoner of our enemies! Not a small task in the slightest!
    19:04 And I'm sure I can speak for the rest of the then-extant Scions when I say we couldn't have done it without you.
    19:35 …Yeah, that is next on the list.
    20:02 Home again, home again, jiggety jig… Where's the fire?

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  9. 20:53 I happened to be passing through, taking the time to reflect before all hell broke loose – again – and Higiri mentioned you might want it. Good to apply it, or something similar, daily, she said.
    21:07 Don't tempt me~!
    22:39 And assuming my day job doesn't interfere, I'll be right there beside you.

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  10. 23:31 Keeps me grounded.
    23:51 …Really now? There's a coincidence. I'll certainly try to keep things civil.
    24:13 Hiii~!
    24:27 I'm reasonably sure it was, but not to kill her. I think.
    24:49 Yeah, that's the trouble with primals. (Lucky Shiva wasn't in a tempering mood, come to think of it – or maybe that was Ysayle's influence?)
    25:00 Aaaand that's my cue to step out of the way. Good knowing you survived and are willing to listen. You'd be astounded at how rarely those two qualities intersect in people that meet with me.
    25:14 There's still time for that. Just saying. Farewell until then!

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  11. I know there are more expansions, but I've always been intrigued about what occurs after the credits in a typical JRPG. This is a delightful, endearing answer to the question, "What does the hero do after dealing with the world-shattering threat?" FFXIV appears to be full of these novel ideas and juggling numerous elements with great world building, so nothing feels like it is coming from totally out of left field.

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  12. I love that our Warrior of Light can still be messed with, even tho he's the hero. I like that they give your character little personality traits like that.
    And Nanamo sneaking out of the castle is so cute! Of course she would love to go outside once in a while

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