Final Fantasy 14's Last Chance to Evolve | Ginger Prime Reacts



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Chapters:
00:00:00 – Final Fantasy 14’s Last Chance to Evolve
00:01:05 – The Impact of Final Fantasy 14 on My Life
00:02:13 – Failure of Final Fantasy 14 on the Xbox
00:03:19 – The Redemption of Final Fantasy 14
00:04:23 – The Rebirth of Final Fantasy 14
00:05:27 – Cautious anticipation for Final Fantasy 14’s future
00:06:26 – The Cycle of Quitting and Returning in Final Fantasy 14
00:07:30 – The appeal of older games and the freedom to step away
00:08:36 – Concerns with Final Fantasy 14
00:09:37 – The Difference in Final Fantasy 14’s Upcoming Expansion
00:10:40 – The Future of Final Fantasy 14
00:11:49 – Checking Out Chris’s Channel
00:12:52 – Shaking Things Up in the Game
00:13:50 – Gear Progression and Future Updates
00:14:54 – Adding Optional Progression to Existing Content
00:16:04 – The Importance of XP in Games
00:17:07 – The Missed Mark of Sanctuary Mode
00:18:08 – The Limits of Popular Gaming Systems
00:19:05 – Meaningful progression and gear in gaming
00:20:11 – Adding Midcore Content Options
00:21:11 – The Player’s Responsibility to Provide Content
00:22:14 – Addressing Player Feedback and Innovating in Final Fantasy 14
00:23:17 – Player Expectations for Final Fantasy 14 Expansion
00:24:16 – Final Fantasy 14 and the Future
00:25:25 – Final Fantasy’s Growing Player Base
00:26:30 – The Bright Future of Final Fantasy 14
00:27:28 – Jiggle Exercise Plans

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13 thoughts on “Final Fantasy 14's Last Chance to Evolve | Ginger Prime Reacts”

  1. I would love more mid-core things / 4 man things. It's easy to get and keep a gang of 4 for long term hard things….a group of 8 always falls apart and I too have never finished a savage tier. I love that 14 is good for breaks and things, but I would like more for the in-between times. I am really excited for dawntrail because it opens up all kinds of options. Kudos on the weight loss so far you can do it! See ya in game soon enough <3

    Reply
  2. For me personally:
    1. Gearing is so predictable and boring.
    You do daily roulettes and dungeon spam. Get your tomestone gear. If you raid you raid and if you don’t you don’t.
    2. Eventually a patch comes out and you start your artifact weapon grind. That used to be the funnest part for me probably until they changed it and made it lame.
    3. Game needs a good shake up. Something to bring back the excitement otherwise it’s kind of boring outside of MSQ.

    Reply
  3. You didn't "Step away" from the xiv community. you ran away because someone told you your opinion was dumb and you couldn't handle that. you then got ostracized when you made a series of slander videos. I cannot emphasize enough how much we do not like you. we do not accept you, and you do not speak for us. nor do the vast majority of us want anything to do with you.

    Reply
  4. I like how the original video says “consistently exceeding player expectations” and yet this is their last chance before we get to say the game is dead!

    Makes me think of “you are exceeding our expectations, which was our expectation of you. So you are not meeting expectations and will not be receiving your raise.”

    Reply
  5. The issue with ffxiv is that it is too standardized.

    You get a set number of dungeons, trials and raids every expansion, nothing is a surprise.

    After playing for 10 years, i find 80% of tuw ganes content boring. How much replayability does a level 70 ex trial have when you have been doi g it for 6+ years.

    For new players, the gane is fantastic. There is content everywhere. For a veteran, tou gwt a few hours of story every 8 months and about week of new content to smash through, even playing an hour or so a day.

    There needs to be more long lasting content for the veteran players, not everyone wants to play other games and shouldnt have to.

    Reply

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