FINAL FANTASY 14 – SESSION 5 – w/GLORY DAYS, CRY ME A LIVER, DRESSED TO CALL AND MORE



This video is part of my youtube library i’m building for games I play. The games vary from MMORPG to action adventure and even mobile games. I don’t consider myself a very good gamer, but I will try to complete games on the hardest levels. I will fail at least a 1000x times in my sessions. So my apologies for my noob behaviour. Only livestream in private mode. Its as real as it gets. Without cutting.

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INDEX
01:25 – S’DHODJBI
07:10 – ANCRETA
09:45 – ANAOC
14:20 – STAELWYRN
16:21 – GEAR (help)
17:31 – PORTERS (help)
21:36 – BADERON
25:26 – L’ZUHJHA
25:46 – LINKSHELLS (help)
28:06 – O’KALKAYA
28:26 – EMOTES (help)
29:01 – RHOSWEN
31:56 – O’KALKAYA
32:46 – G’WAHNAKO
34:16 – RANDWULF
35:51 – H’NAANZA
38:51 – BADERON (THE RATS IN THE WARF)
40:31 – CHARLYS
44:30 – GLAZRAEL
44:50 – FRYDWYB (QUEST COMPLETE)
51:45 – LONWOERD
53:35 – J’NASSHYM (QUEST COMPLETE)
57:00 – STAELWYRN (DRESSED TO CALL COMPLETE)
57:30 – STAELWYRN (LURKERS IN THE GROTTO)
59:05 – BHIRDRAEG (THE TIME IS RIPE)
01:02:10 – BHIRDRAEG (TIME IS RIPE COMPELTE)
01:04:20 – SEASONG GROTTO
01:05:35 – SPECIAL INSTANCES (help)
01:06:00 – CUTSCENE
01:08:00 – DEFEAT THE FRENZIED CREATURES
01:09:40 – CUTSCENE
01:17:10 – STAELWYRN (LURKERS IN THE GROTTO COMPLETE)
01:19:00 – BHIRDRAEG (ORANGE CRUSH)
01:19:25 – STAELWYRN (WASHED UP)
01:20:25 – SOZAI RARZAI
01:21:02 – WAUTER

Wikipedia:
Final Fantasy XIV[b] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Windows and PlayStation 3 in August 2013, as a replacement for the failed 2010 version of the game, with support for PlayStation 4, PlayStation 5, and macOS releasing later. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original 2010 release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods’ blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.

The original Final Fantasy XIV, released in September 2010, was a commercial and critical failure. In response, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release’s criticisms. This new game, initially dubbed “Version 2.0”, features a new game engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012 and was followed by an alpha test for Version 2.0.

The game released to largely positive reception; critics praised the game for its solid mechanics and progression, and they commended Yoshida for turning the project around. After a poor 2013 fiscal year, Square Enix executives attributed the company’s 2014 return to profitability in part to the game’s strong sales and subscriber base, reaching a total of over 24 million registered players by October 2021, also becoming the most profitable Final Fantasy game to date.[1] The game has had a number of post-release updates produced for it, including four major expansion packs: Heavensward (2015), Stormblood (2017), Shadowbringers (2019), and Endwalker (2021).

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