FFXIV's Fantasic Community Relations… Take Note Blizzard



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44 thoughts on “FFXIV's Fantasic Community Relations… Take Note Blizzard”

  1. Bruh ff14 SE lies just like blizzard 😂
    Threatens the NA community with perma bans for discussing merit points data mined from eureka(was suppose to be a pvpve zone)
    Requested to harvest user data in 2016.
    Evil company.

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  2. Community relations… the FFXIV devs complety ignore, that there are non-english players. Okay okay, they have translations for the client, but that doesn't matter at all cuz there are no servers for these languages….

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  3. "It just seems like they don't do much of that community engagement.." Yes, I assume that's because they recognize that they're just fantastically bad at it. Have been for years.

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  4. Given how "well" the WoW team "communicates" with the players, do you really want them to put on a several hour long stream to bring news to the players? Do you really think they have that many store mounts to sell? (Don't answer that)

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  5. Communication was one of the core failings of FFXIV 1.0 according to Yoshi-P. He started the live letter in Oct 2011 to rectify that problem, making this 10 years of regular, consistent updates and communication directly from the man at the top. After 2.0 launched and the game looked to be on the prober trajectory, I thought they would probably stop doing them, but they haven't. And I absolutely love that they continue to this day.

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  6. ffxiv, and square enix by extension, are not above criticism, and there are extreme dangers to being fanatically positive about a company (I would argue that that kind of loyalty is how things got so bad at blizzard to begin with), but having said all of that, god you need to at least TRY to foster good will among your players, and ffxiv has shown that it's not even especially hard to maintain once you've earned it

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  7. Why should blizzard look at this community, the devs themselves recently updated their terms of service to combat the ff14 community because they KNOW how toxic it truly is.

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  8. The game is almost too big and great to work. Take crafting/gathering. Super easy to do originally as you leveled. Leveling was slower, you did a lot of side quests that had you killing a lot of general monsters which yielded ingredients. You would look through crafting what you could do with those ingredients, and then you would use gathering to get the remaining ingredients, then you would craft an item and the items if you HQed them, were typically BIS for your character level. It was a very well balanced mechanism, allowing you to be optimally powerful for the content you were currently doing in the game. But then the leveling became quicker, and easier, they added the novice training which gave BIS gear at lv 15 when you were starting dungeons. People didn't want to get distracted from the story by doing side quests and crafting became more of a catch up mechanic to try and get rid of the junk you've collected and just level your crafting skill. Eventually they started giving full HQ gear as quest reward and there was no longer any reason to craft because you already had BIS for level. At this point crafting/gathering became pretty much an end game transmog/housing system. The problem with this is the same way they catered to the masses that didn't want to craft to get BIS, they started catering to the transmog/housing by putting more and more of those items as purchasable through one of the games money systems. You don't need to craft your housing items any more, you just buy them with tomestones, or free company scripts, or gil, or gold saucer. The crafting/gathering is an amazing system and I don't understand why FFXIV feels the need to castrate all the in game motivations to do it.

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  9. For crafting you guys can jump right in pretty easily with the ishgard restoration, it'll take you to ShB max pretty quickly for all the jobs before you get into the master crafting stuff.

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  10. A lot of these are legacy currency (from as far back as Heavensward with some of the crafting ones) that have been previously discontinued but still had trade systems making them backward compatible with modern currency. Basically the last chance to trade them in, mostly from returners I would imagine, before they're (finally!) purged out and updated to use only modern currency. Other than that it's typical tome progression where gated currency is dropped out for the next tier's and becomes tradeable for poetics.

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  11. Poetics are useful at any stage of the game, Crafting, Leveling, Relics, Making Money, Housing, and a lot more I won't remember till I use it for later lmao. Shit with never not be useful

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  12. Given how MIA Ian has been this year and probably will be until Wow’s next major patch. It’s rough seas ahead for blizzard. Mean while Yoshi P has been and will continue to be front and centre for most of the communication coming out of square.

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  13. People don't play pvp because the game itself is janky and unresponsive,people might adapt to it in pve,but pressing interrupt while a healer is casting just to see the heal go off anyway is infuriating

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  14. I wouldn't ask Blizzard to take note.
    Only to go f** themselves.
    They deserve to fall for their ignorance and abuse. The whole company. Anyone still working there being a good person can only do so with large amounts of copium and that stuff causes cancer in the long run sideffects.

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  15. Blizzard definitely creates an information void around what they are trying to do a lot of the time, and of course people will fill that void with speculation. When people are happy with you and your product, then that speculation tends to be positive, but when people are not happy, that speculation tends to be negative.

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  16. Hehe, the Tomestone-Tombstone name fumble is probably the most common one in the game. Followed by… I'd guess Heavensword? That might be the one I see the most (besides specific skill names like Requiescat or Confiteor or anything on SAM because people can only English apparently?). Scrips getting called scripts may be the third.

    What is happening with our Allagan book-rocks and the scrips is just par for the course whenever a new expansion rolls around. Old ones get discontinued, the even older already discontinued ones get removed entirely, new ones are added in their place (in slightly different ways for the two types, see below paragraph). Longer time players could give you the specifics of what is going to happen with them point for point even without seeing the announcement, as we've gone through it many enough times. :p Still, good of the devs to continue communicating how it's going to happen, as it's far from just us multi-year veterans playing the game. For many, this is their first XIV expansion!

    For scrips, the lower tier one is getting cycled out, the higher tier one is becoming the lower tier one, and a new one is being added. In HW, we had blue and red, in SB we had red and yellow, in ShB we have yellow and white, in EW we'll have white and …I don't think we've gotten the colour for the next ones? For tomestones, Poetics will continue to be Poetics and do Poetics things, and the current endgame ones will be exchangeable for Poetics. Then new endgame ones will take their place, first an unlimited one (replacing Allegory), joined later by a weekly limited one (replacing Revelation – coming later so people don't have to rush to 90 to be able to hit their weekly caps).

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  17. Blizz devs care more about shitting on the community rather than taking notes lol. Atleast the visible devs on twitter, I gotta keep sayin that because I have no idea how the regular ass devs are maybe theyre cool but the ones on twitter? nah.

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  18. I think they're called Tomestones because they are full of info like Tomes (books) but are hard as rocks? Only allagan had these "books" that we call computers?

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  19. It's super important too how the relations in the good and normal times can be invaluable when the bad come.

    When the next ultimate tier fight got delayed from 5.5 to 6.1, delaying some high end raider's favorite content by over a YEAR they were obviously sad, but the community as a whole was generally understanding with the explanation how COVID in Japan made getting their "A team" of fight testers and balances impossible to stay on schedule. That trust and understanding is absolutely something no dev team of any game can take for granted.

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  20. Why are you even talking about (Activision)-Blizzard. they've been trash at least since the company merge which was a few years ago I think. can you talk about FF14 without talking about Blizzard? it's like comparing a Volvo to a Ferrari

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  21. My biggest complaint with pvp is tab targeting. Ff14 tab target is garbage, it’s not super noticeable in dungeons and raids but very noticeable in pvp, no matter your settings it always targets the enemy farthest away from you in a hoarde of other enemies

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