The FFXIV Viper Changes Patch 7.05 are Finally here! Does FF14 Viper 7.05 Feel the Same? Are the Viper changes too much? Oxford King will breakdown the FFXIV Viper Rotation & Changes they made in Final Fantasy XIV Dawntrail and walks through the Updates from the 7.05 patch notes, revisits the FF14 Viper Single Target and AOE Rotation.
Leave a Tip Here:
đž https://streamlabs.com/oxfordking
Join Oxford Kingâs Membership:
đ https://www.youtube.com/channel/UCGSWLzRmpBen0BTZG-8Oo-A/join
Follow Oxford King:
â
Oxford King REACTS: https://www.youtube.com/@oxfordkingreacts
â
X [Twitter]: https://twitter.com/OxfordKing9
â
Twitch: https://www.twitch.tv/oxfordking
â
Facebook: https://www.facebook.com/oxfordkinggaming
â
Instagram: https://www.instagram.com/theoxfordking
âTIMESTAMPS:
00:00 FFXIV Viper Changes
00:38 Patch 7.05 Changes
05:02 Single Target Changes
10:37 AOE Changes
13:04 Figuring Out New Opener
#ffxiv #dawntrail #finalfantasyxiv #howto #mmorpg #ff14 #finalfantasy14
source
What do you all think of Viper? Also check out the FFXIV Merch in the Description Box ââ
Appreciate the support! ~Oxford đ
Also it was 6:00AM when I recorded this and I kept saying Reaper at the end as I was working on a Reaper Video prior….
Yeah I'm pretty content with the changes made. My problem wasn't the positionals really, I did not like noxious gnash though, and glad it's gone.
guys what do you think, sam or vipér, who is better now?
Since the changes are pretty small, the rotation shouldn't really change: you would open up with dreaded fangs > red button (doesn't matter which) > Vicewinder combo. Reason being is that you'll get all the buffs (Honed steel + Swiftscale + Hunter's sting) you want before you pop awakening. If you do your full 1,2,3 into vicewinder combo you'll miss a few bigger potency GCDs in buff window most likely 1 or 2 of the 3 uncoiled fury that does 680 potency +120 potency follow-up OCDs x2.
So they made the 1 2 3 combo work like dragoon, basically. Cause before, you only needed to use "Dread fangs" to refresh "Noxious" when it was running out. Now you constantly alternate between both combo starters
Halp⊠partially colorblind hard af to tell when to rear/flank. Was just going off if 2nd skill in combo was 1 rear or 2 flank.. now I canât because the combo doesnât restartâŠ.
VPR is now withount NG is SUPER BORING, just press shiny button. Absolutely big mistake by SE.
Bad job,done poorly I donât like it at all. Weird buffs debuffs,positional on very fast combos,not understandable job gauge and overall not inspired at all
They fixed one problem and made other problems. It is now not as intuitive to use the vicewinder and other ogcds that dont highlight since the highlighting encourages the use of death rattle and the mainline endless combo. The changes feel rushed and untested.
I think the Dread names were renamed because the word Dread was linked to Noxious Gnash inflicting skills. Since the debuff was removed the name was likely changed so there would be no connection to the old debuff anymoore.
I was scared but now I can sleep happy
The debuff being removed along with only rotating between your starting combo makes the class a lot more simple. You can get your buffs up one single time and likely land reawakening 3x in a row if you wanted to. Doing it even twice in a row before was extremely tight.
No 20 second debuff to worry about on top of 20 second longer buffs means you can essentially press reawaken mindlessly everytime it's up.
R.I.P to the debuff that barely lasted a monthđ
all the multiple button lightups are just confusing
Up until this video appeared on my feed I saw nothing but hyperbolic doom and gloom on the official forums so itâs nice to have someone actually look through the changes. Good vid
Long story short, they removed the debuff you have to keep up on enemies and added combo potencies increases instead similar to Monk. Your welcome.
It does significantly less damage now. I was able to sustain about 1-2k more damage on a striking dummy with old viper.
Fantastic video dude! I was looking for something on viper while at work and you were the only one that actually showed gameplay and tested out the changes.