[FFXIV] ~ Reaper LvL 100 ~ All Changes & My Thoughts on the Class in Dawntrail



2 Weeks since Dawntrail released, another class we are gonna talk about! This video covers all the changes Reaper has received (that are significant) and goes over the playstyle changes that follow. Lastly a segment where I talk about how I personally feel about reaper in Dawntrail. Overall not much has changes for this class.

00:00 Intro
00:35 Important Changes
03:26 Changes Showcase
06:01 Current Opener & Rotation Showcase
09:36 My Opinion on Reaper in Dawntrail
12:20 Outro

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#ffxiv #ff14 #dawntrail

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5 thoughts on “[FFXIV] ~ Reaper LvL 100 ~ All Changes & My Thoughts on the Class in Dawntrail”

  1. I think this might the best state the Melee Jobs have been in probably ever.
    RPR and NIN were already really good, but got excellent QoL and just more stuff to hit
    DRG rework kept the "OGCD priority madness" that i and i imagine alot of people really enjoyed, but fixed basically all the huge drifting issues
    SAM is the best its been in a long time, finally feels it "escaped" the post-Kaiten despair era
    And then MNK is probably the best its ever been, feels good, flows well, fun as hell, and actually feels like Monk

    It says a lot when i think the least interesting melee is the Viper lmao Viper is cool, just very simple but high APM

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  2. I wish they would do something different with Death's Design and put the debuff somehow into their standard rotation like every other job. I always feel weird when they take things away from a job and put them into a new one. For example having a button to press that is not part of the rotation but gives you a buff was a thing dragoon had that they tied into their rotation and then gave it to reaper in the form of a debuff instead of buff or something like the old machinist had an ammo system that would guarantee their 123 combo would proc otherwise it was a 50% chance to proc the other and they took that away completely but then come out with DNC that makes their entire thing what they took away from MCH because people didn't like it.

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