FFXIV – New 24 Man Raid Euphrosyne First Clear w/ Viewers



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32 thoughts on “FFXIV – New 24 Man Raid Euphrosyne First Clear w/ Viewers”

  1. So I finished both MSQ as well as this raid last night and between all that and the other content in between I think this is the most fun I’ve had with post-Endwalker content and I think it’s because I had the opportunity to take the plunge and go in blind with all of it, just plunged head first and everyone was just having a blast not knowing entirely what we were doing and just learning the ropes, Rubicante Trial was especially like this – So Chaotic but So Fun

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  2. the aesthetics and music was perfect and beautiful for this raid, but if i were to be blunt, this has to be the easiest 2nd tier alliance we have gotten since Syrcus Tower and CT still had some difficulty upon release. CT, Mhach, Lighthouse, and Bunker had reasonable difficulty, something that everyone had to learn or else the raid wipes (Scylla Towers, Forgall Mega Death, Construct 7 Math, Heavy Artillery Unit Pod Programs), but Euphrosyne had nothing really scary to pay attention to and a good amount of the mechanics were homogenized and things we have seen before

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  3. hands down the best 24 man they've ever made. My view on this might change in the next couple of weeks, but so far it's been absolutely great. The halone fight alone is probably my favorite fight of the expansion. Maybe only second to Hydaelyn.

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  4. That "card" mechanic on the 2nd boss (the brother and sister) was different for me lol. You had fire and ice but I had charms where you either had to be looking at her or looking away when the cast ended!

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  5. wonder why 6.3 got so much back and forth mechanic (i dont know the name but its a mechanic that you have to walk back into previous attack area) in every fight (lapis 2nd boss , trial , Althyk&Nymeia wave, Halone ring etc)

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  6. Myths of the Realm is quickly becoming my favorite alliance raid series and we don't even have the 3rd yet. I didn't think they could beat Return to Ivalice but I think they might be on the path to. And what makes this even better is that this is just FFXIV standing on its own, not stealing from another FF or Square-Enix franchise. I love to see that.

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  7. Doesnt look too bad. (Mechanics wise. Audio/Visually is top notch, like Aglaia was)
    Stuff looks decently well telegraphed if you are paying attention and have basic understanding of existing mechanics of the game (aka how you were calling stuff during Nophica). Halone is gonna be a rough point for a lot of groups with the in/out split donuts and remembering for a 4pattern for a few seconds.
    Lol Deep freeze/pyric, Ah exdeath, how I missed thee.

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  8. Kinda sad Halone was made a minor boss, all of that nostalgia from 'The Fury' being mentioned everywhere in Heavensward and she doesn't even get her own theme. At least her appearance and fight are quite good.

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