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Letter from the Producer Live 66 (LXVI) is about to drop on us and show us so much of what weâve been waiting to see about the changes to the game.
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agreeable
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ducky
I get your point about not being able to meld for omni in the role… yea, that sucks. But I like the idea of having different stat priorities for different jobs…. Overall, I would like Materia to be more interesting than the vast majority of jobs meld crit… zzzzz
The more fitting comparison for summoner personal limit break describe in the video is build a gauge up and able to do similar to "summon seraph"
đđ€đŠ
It's not completely out of the question…we did see an ixal chieftain(?) summon full on Garuda mid fight just to do an attack. So it would also make sense lorewise
Summoner needs less buttons. I like the job, but anything over 10 keybinds outside big cooldowns is too much.
The problem with DoTs is they are a passive style of damage. Also there is no reason to have more than a single target DoT and an AoE DoT. More than two DoTs is overkill because they become the same skill with a different button.
Black Mage had Burst in 1.0 (or 1.23). It dealt more damage the lower your HP was so it paired well with Convert (which used to swap your MP with your HP). It just hasn't made its way back to us…yet. It also does exist as a Lost Action, although that's obviously specific to the zone.
I am leveling summoner and enjoying the heck out of it, however why does there need to be a specific Enkindle button just for Bahamut and Phoenix? Why can't Enkindle work for those two summons. Why can't Bahamut and Phoenix also have Assaults? Demonology warlock in WoW also has this same identity crisis. They are supposed to be summoner of demons and yet only summon a few demons.
I'd love to see black mage work up to and finishing with Ultima.
I hope they make mage classes enjoyable. As it is, none of them are enjoyable to me and this is somebody who tends to prefer playing magic classes in other games. Hopefully one day we could get a DoT mage class that doesn't use pets and doesn't have a 2min long rotation.
Can't wait for the melee video! đ
With Chris gushing about black mage I feel bad when it is easily the least enjoyable dps class in the game for me. It has such an incredibly high skill floor compared to everything else that it just feels frustrating to play, especially as newer content forces movement more and more. This is even more noticeable on controller where targeting individual party members is significantly worse.
I recently received a Survey from Square Enix about FF14. It was pretty lengthy, most of which asked me questions about my engagement with online personalities and what kind of information I look for from outside sources.
There was a question about any criticism, and the only one I had was about the gearing system. I agree with Chris here, I want the ability to have unique gear sets for individual jobs so they can meld and glamour them seperate.
Late its 04:00 am here in Europ so its Fing early over here XD
I'd like to see black mage have some more debuff ability akin to addle. On ogcd
I want some better AOE magic
caster changes we want to see? BLU as an actual job.
BLM needs utility, just to make it more interesting outside.
Getting purple, orange or pink on BLM is normal raids is pretty easy, in savage and ex, nope đ€Ł It has good tools for movement now like proc f3, proc thunder 3, xenoglossy, triple cast, between the lines and aetherial manipulation, plus movement is easier with high spell speed