FFXIV Endwalker's 1.0 Legacy and Rebirth with @The Night Sky Prince



FFXIV Endwalker’s 1.0 Legacy and Rebirth with @The Night Sky Prince | Work To Game
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Final Fantasy XIV’s Endwalker brings the story to an end from a journey that started back with 1.0, let’s talk about that Experiance.

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Outline
0:00 Introduction
1:00 Awesome Video

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29 thoughts on “FFXIV Endwalker's 1.0 Legacy and Rebirth with @The Night Sky Prince”

  1. Seriously I haven't enjoyed Final Fantasy since FF9. Everything went down hill after FFX excluding FFXI and FFXIV. FFX became some weird out of the world nonsensical story about a big monster who wasn't really a monster. And you weren't really a you. And peppered with awkward love between a typical shy girl with a person that doesn't exist. It was at that point I just lost faith in Final Fantasty. Things got traditional with FF12 but it played Ike FF11 online. Which I was a veteran of 6 years. I saw no point of playing FF12 because of it. Then FF13 went over the top with Scifi crap with fake races words which people were scared about being turned into. And again with the shallow romance story we only get from hindsight memory. And FF15 came along with saving the country by marrying a chick to promote peace between two countries. So you and your bros goes on with car trip to see her. But whoops, your country got destroyed. Lets make a U turn. The whole car trip was useless time waster. God I hated that game. All I can say is thank Yoshi P and his team for bringing in an incredible story that actually makes sense and has deep character developments.

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  2. I started on PS3 as well and everyone pretty much blamed me whenever I got into Titan EX for wiping. It was rough, but still extremely fun. I'm glad I upgraded to PS4, and I'll probably get the PS5 version eventually.

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  3. I have to put my 2 cents into the topic of development. I don't care when the devs actually started production, I care about when they announce the game. You don't excuse poor management and development of a game just because they lied to the customer about the announcement of the games existence. A game is as good as starting when that announcement comes out because there is an expectation now of the games to be release in the future. This goes with cliffhanger endings that a game like KH does. If you don't have a plan for the sequel or some kind of draft, than F off with that cliffhanger ending.

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  4. The XV issue ya'll are talking about is pretty much industry wide for AAA games. I'm serious. Hype is like 80% of what makes or breaks a game's profits. They know this, so they put hype first – actual game somewhere down the line. Its a problem with industries when profits are the main goal.

    This is also what makes indie games often (not always) so damn good. Because they put game first, and leave hype as the result. At least, the ones who are passionate with the game that is. Of course, and unfortunately, indie games by nature don't have all the material resources of AAA companies.

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  5. Completely agree with Night Sky Prince about FF7 Remake's ending. It was definitely not something that fit FF7's theme. And while I still enjoyed it for what it was Nomura should have NEVER been allowed to put that in there.

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  6. The pacing ruined it for me. I took a skip potion within like the last 2 big story parts. I couldn't stand forgetting what happened by the time we even got to another story bit, so I skipped it and found out I was near the end. 2 hours into HW fixed that, and it's been only better ever on. I can't wait for 6.0

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  7. As a Bard main I feel personally attack with these comments about people jumping in raid. Shooting Arrows & Jumping Around is what we do. That's class identity right there. lol 😜 Hahaha Great Video!! Cheers!!

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  8. I want to replay 1.0! Because I was there, but can barely remember the horror lol. Honestly, I had two characters with several jobs at level 50 by the time the servers shut down. I had an FC with nearly 30 people and we had fun. Unfortunately all I have as proof are screenshots….. no game footage. So, yeah, I regret that. I doubt 1.0 will ever be made available again, but personally, I'd like it if it did. Granted, it wouldn't be great for SquareEnix "You guys really made this mess?" LoL. Anyway, was nice to meet @The Night Sky Prince. Thank you guys. Stay safe. ♥

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  9. I enjoyed 1.0 and I miss quite a bit of it. Map size, Green Coerthas, being able to buy only what I needed from a stack from the market boards, movement physics. I know many people that enjoyed 1.0 and miss it. I played it from 1.0 beta. 2.0 in many ways was disappointing.

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  10. I played ff14 since beta, I quite around version 3.0. Personally once the original ff14 1.0 was fixed up (around when they added ifrit extreme), it was a much better game than ff14 a realm reborn. Personally for me it sucks they remade the game into a realm reborn resulting in me eventually quitting, as the original ff14 with proper optimizing was a much better game and much closer to the original ff11 that most of us wanted.

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  11. The biggest issue for 1.0 was they were trying to make it so realistic but there was no power from any PC to handle as well as their engine was not even optimized but their director decided to go all in on it, and fatigue system was ok idea but not for this fantasy setting either, now we will be looking into a newer engine eventually by next year or so as tech should be way better to handle graphics into a more realistic way

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  12. I think the 13 sequels were made to reuse assets and cover losses. They remember square enix said is 15 flopped the company would have gone bankrupt. Especially since 14 1.0 flopped too. I think its a Nomura issue more than a Square Enix issue through based on (exactly what Night Sky Prince said) 7R's new themes and ending.

    Reply

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