FFXIV Criterion Dungeons Predictions



FFXIV Criterion Dungeons Predictions
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10 thoughts on “FFXIV Criterion Dungeons Predictions”

  1. I'm so ready for the Criterion Dungeons! Can't wait to get into smaller groups and push ourselves to the limit. Remember, gents, that Yoshi P already said earlier that not all jobs would be viable for the content since the jobs are balanced for 8-man content, not 4-man. You can guarantee there'll be complaints and people wanting them to do job adjustments. But I hope they don't. Stick to your guns, Yoshi P!

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  2. I think Criterion balance is going to heavily favor the selfish DPS classes. I did some quick maths using data from fflogs. At the 75th percentile (skilled, but not quite world class), Dancer, Summoner, and Red Mage lose roughly 4% of their DPS contribution when going from 8-man to a 4-man party, with some variance depending on the party's overall skill. Meanwhile, Bard loses closer to 10%. The differences put Dancer and Machinist within 1% of each other with Bard more than 5% behind them. Meanwhile, Red Mage and Summoner go from 2-4% behind Black Mage to over 5% each as well.

    Granted, these numbers are all single target, raid boss-killing numbers. They don't take area skills into account like criterion dungeons might require. However, if there are bosses in the dungeons (and let's be honest, there will be dungeon bosses), then selfish classes are going to shine VERY brightly compared to utility classes.

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  3. I hope Criterion dungeons are content alongside savage released later. That allows players who want smaller groups who want hard content as well have an option and gives raiders another peice of content thats hopefully as challenging as raiding.

    I means its going to be a hectic time of year. 6.2.5 launches in a few weeks, New World is launching that as well. Atleast Blizzard was smart and figured they should wait a month.

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