FFXIV Criterion Dungeon, Not for the feint of heart.. | First Impressions



ITS HARD AF and I fucking love it…

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Description: ffxiv criterion dungeon, ffxiv criterion dungeon mechanics, ffxiv criterion dungeon reaction, ffxiv criterion dungeon review,

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22 thoughts on “FFXIV Criterion Dungeon, Not for the feint of heart.. | First Impressions”

  1. This sounds super fun. Been wanting challenging four player content for ages. Though I must admit I'm a bit scared as the only job I can do it as ATM is a tank, so the pressure will be on 🤣 Thanks for the video !

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  2. If it's as difficult as you make it sound and seeing as I can't even do EXs, I probably won't try it out. I will watch people's clears at the very least tho.

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  3. I did the Dungeon the whole Day since the Patch came out. Had to go with randoms for around an Hour and it was nearly impossible to get past 50% of the Rat.

    After that i went in with 3 of my Static Members and it went so super smooth. In the End we were able to get to the last Boss in the same Lockout and killed him in the next one.

    Wer were all ilvl 625+ aside of the Healer who was only 615 because he went in on a differend Job. The Problem is by far not the Incoming dmg and the Bosses hitting hard which isnt True because there is not that many Healchecks in the Dungeon its more a Mechanical Problem. If you play a Mechanic wrong you die easy and simple like in Savage.

    I absolutely love the Criterion Dungeon. And tomorrow after our Savage Reclear we wanna step a Foot inside the Savage Version.

    Pretty sure when you get guides for the Bosses even a PF can blast trough it. But its the same like week 1 savage Progg. Without ppl who are good and analyzing mechanics and play consistend you get Asskicked.

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  4. As someone who doesn’t do extreme trials when they first come out and never done savage content … this is really hard xD I went in with a friend and 2 randoms… we didn’t clear it but it still was fun 😊 I think I’m gonna try it again tomorrow (maybe this even thought me that I might enjoy savage content some time in the distant future haha)

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  5. item lvl doesnt make much difference since the enrage timer is lenient. Its more about skill, resolve mechanic right. So you can never out-gear it, you have to out-skill it.

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  6. From what I can tell running over 620 an again at i610, ilvl doesn’t seem to have that much bearing on how hard the fight physically is. Someone with more gear is far more likely to just be a better quality player, but in the nuts and bolts healing it, I can’t tell the difference between a 625 and a 610 taking the hit. PF on my data centre are already asking for nearly 630 ilvl players. So looks like the gates are locking and the keepers are moving into position. If you’re 610 and you want to do this, you can. Don’t be told you can’t because as a healer I can’t tell your ilvl when you’re getting hit, which says volumes about how hard this is intended to be and what the real barrier to entry is.

    That being, what you know over what you’re wearing.

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  7. We get bullied 20 minutes straight.. AT THE ENTRANCE WTF lol

    Each one of them hits like a damn truck and cast skill soooo fast and huge AoE. But it's fun doing this and laughing with your FC mates.

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