FFXIV: Aloalo Isle Variant Dungeon ALL 12 Routes – Guide 6.51



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0:00 – Intro
0:16 – Path 1
1:23 – Path 2
1:57 – Path 3
2:44 – Path 4
3:10 – Path 5
3:38 – Path 6
4:42 – Path 7
6:24 – Path 8
7:29 – Path 9
8:03 – Path 10
9:09 – Path 11
9:46 – Path 12
17:20 – Mount Reward

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18 thoughts on “FFXIV: Aloalo Isle Variant Dungeon ALL 12 Routes – Guide 6.51”

  1. This is a fun variant dungeon to figure out! I would say only watch video if you get bored of many attempts. You will be surprised. The upside of runs give you time to emote, chat, enjoy the scenery, laugh at and figure out the inventive boss mechs. Its a refreshing detour from wall to wall dailies speed runs that once you are 90 are so mundane. The only downside is it could be seen as more casual. I wonder if this is something they will change with Dawntrail.

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  2. Aloaloa is definitely my favorite variant deep dungeon out of the 3 that we currently have. It’s noticeable that they had a lot of fun making this one.

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  3. Variant dungeons has been a interesting experience and this one is my favorite one. Path 12 has always been the True ending route for the Variant dungeon but for this one, they made it work more with the other possible routes story wise. The three statues the Treasue Hunter drops is actually three statues the three Treasue Hunters found in the three Normal routes. This means story wise, the WoL had gone through the Isle three times to go through the three normal routes first (which version of these routes is canon is unknown so it is left up to the player) until the WoL finally decided to explore the Isle one more time which lead him/her to route 12.

    I still wish they would add Variant Limit Break for Solo mode so our character can have a special limit break when playing solo.

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  4. So how do you get Route 2 and save the lala? The crabs specifically target him even if I pull them away with Tank aggro and he's dead in 2 shots.
    I'm thinking I might just have to pull my Healer out for this.

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  5. missing information from 7:30 to 9:09 you still have to fight one boss (not on path 9) AND should bring back the statue back into place before the first boss. makes him a little bit easier. beside that at path 12 you have to read what you have. i have a complete different text and actions to do.

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