FFXIV 7.1 PVP: Red Mage Is Unstoppable Now!



Welcome back to 7.1 PVP, in preperation for my 7.1 Advanced Red mage guide I want to showcase a round that shows off the power of the new Red mage.

#ffxivpvp #ffxivdawntrail #ffxivcommunity

Music credits go to @yoshiUMR be sure to check out his amazing videos
https://www.youtube.com/watch?v=xqM8L6-dCn0

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24 thoughts on “FFXIV 7.1 PVP: Red Mage Is Unstoppable Now!”

  1. Oh, I didn't even look at RDM. I was paying too much attention to the melee changes. I'm glad Monk got itself a ranged ability in Flint's Reply and Fire's Reply. Though, I'm a little split on the removal of Six Sided Star, I feel that extra stun utility really aided Monk. Curious what your thoughts are on the updated kit.

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  2. It was a glorious battle 😀 I liked how we were just f*cking around farming kills while Ava was rallying the troops for the win. RDM might be busted but BLM really shouldn't be slept on either.

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  3. I am conflicted about the changes. On one hand gnb and rdm got buffed overall, on the other they removed the mechanics that made them fun for me :'(. They also took away my mom stun and they also reworked black mage to where now I cannot be a flare machine gun. Still need to keep testing stuff. Sage having a draw in effect is also a decision I can get behind

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  4. BLM changes feel pretty good. Less CC, but more staying power IMO. Takes some time getting out of the mindset of old BLM, but I like both styles.

    Im really enjoying Flame Wreath, especially since it works on all spells, so you can swap to ice while chasing and still dmg through guard on the flames.

    Deep Freeze being tied to Frost Star isnt as bad as I thought it was going to be. It's alot easier to get a deep freeze that sticks now since people are immediately planning or outranging once they get an ice stack.

    Insta burst means I can retire my swiftcast macro. No longer will I have to stand still a moment while running to get my burst shield. I just pop burst then sprint. I've seen a ton of success surviving in FL because of it and Frost Wreath.

    Just with those two things I canninch closer to the front line and now the cast times on fire arent that bothersome. Still need more games to get a gameplab going, but I find it fun.

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  5. Haven't tried out RDM yet but damn this looks fun

    A little off topic but all i can see on the top of the leaderboards of frontline are ASTs after the patch, they now have a reaper dash which now people combine with macrocosmos, dealing huge aoe damage in a split second with little to no counter play.
    I've been in a couple matches where me along with most of my team just get instantly nuked by a squad of coordinated ASTs, it feels like to me that they tried to design an escape tool but never considered people would abuse it along with the biggest hitting skill both AOE size and damage wise :/

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  6. Hello! Thanks for the vid, always make me wanna test all classes! Quick question, which class would you tell is the best 1v1er now? Still gnb, or rdm? Or another one maybe monk? Thanks for your answer

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