FFXIV 2023 Hopes and Expansion Predictions | Work To Game



FFXIV 2023 Hopes and Expansion Predictions | Work To Game
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4 thoughts on “FFXIV 2023 Hopes and Expansion Predictions | Work To Game”

  1. The only reason I would disagree with no new jobs and to work on the current ones is I started ff14 because I wanted to be a blue mage. I didn't know it was limited and so far no other job has given me that same excitement

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  2. I think the blue mage content we have is quite good, and I'm excited to see it expanded. I hope they continue to invest in the limited job system. I really like the customizability of blue mages skills, rather than being an on-rails experience like the rest of the battle jobs. Two ideas I think could be fun:
    1. Beast Master: Catch monsters in existing zones/dungeons Pokemon-style. You can have 4-6 "equipped" at a time, and each adds 2-3 unique moves to add to your rotation.
    2. Puppet Master: Crafter/Battle Job hybrid. You craft different components to attach to your puppet, and each attachment comes with a unique move, so you can customize a group of skills to make a rotation. Over-time higher leve skills could be released as Master or Expert crafts.

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  3. Keep the great content coming folks
    Really love the takes and back and forth.

    I'm also planning to attend FanFest 2023 in Vegas with my FC / Static mates.

    Would love to take you 2 out for drinks if you're game!

    Reply
  4. Im down for criterion dungeons, but the fact raises aren't used kind of negates SMN and RDM. It being 4 man also makes bringing along any physical ranged into a "fun run." SAM MNK NIN BLM GNB WAR and SGE kind of become instant meta.

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