Endwalker Job Action Trailer Breakdown – FFXIV



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27 thoughts on “Endwalker Job Action Trailer Breakdown – FFXIV”

  1. Does anyone else feel like me that the new Chaos Thrust not only looks better but sound better as well? I'm not sure why but I HATE with all my being the current sound it plays when using the skill

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  2. Biggest winner of endwalker : warrior.

    Why? Lowering inner release cool down is a massive buff.

    All fell cleaves and finishers will now line up with raid buffs, and giving us access to more infuriate procs in a fight. This will massively increase their dps. Especially since using inner release now at a bad time, is going to be less punishing.

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  3. Not to happy about DRK >:( But with that said, im wondering if these changes to blm just made it more accessible to play for people who feel its to hard currently. also warrior looks nuts. lol. What do you think of the changes to BLm ilya?

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  4. The new monk and SMN look amazing. I'm also really glad that they finally allowed Warri and SAM to apply their dmg buffs during the aoe rotation. No more single target nonsense during group pulls and I love it.
    I still hope that bard gets an aoe dot application, now that it has become the dedicated dot class, but we'll see what the changes are. Definitely hyped to get my hand on these jobs 😀

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  5. so happy about the showcased warrior changes, the gap close using gauge and the storms eye application were my least favorite things about the class by far, gonna be a lot more fun in dungeons and raids now that I dont have to single target in packs and gap closing isn't a dps loss

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  6. Honestly as a dancer main the unifying of single target and aoe procs is really disappointing to me, flourish being this big window where you string together a bunch of procs and you have to think about how you use skills going in to maximise procs as well as positioning for the aoe procs was really fun, to not have that anymore is a bit of a letdown.

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  7. finally the SMN that I've been waiting for! to summon the REAL primals not just mini versions of them!(even tho they are just there for a short time) when I first started playing this game I was so hyped I thought every primals(aeons on FF games) we face, we can summon them. I thought I can summon Leviathan and Ramuh too but nope. now that we are getting Anima(my favorite aeon) I wonder if they will get into that point where all FF primals are summonable! wishful thinking!! <3

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  8. As a dragoon main I can't put into words how happy I am just to have Piercing Talon no longer break my combo when I'm forced out of range. Also it seemed like we're getting Nidhogg-Estinien's Ala Morn, seen at 0:50. I wonder what it will do if that skill indeed has the same name, since it was a tankbuster in that trial. Probably just a potency boost but a debuff or something like that could be fun too.

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  9. 7:07 i think reassembled not only critdh but upgrades your gcd. There is one more reassemble later and u can see that is really similar to drill, its almost like an upgrade. But shortly after he uses drill again. So i am not sure

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  10. I think you were right about the effects that Lord and Lady of Crowns do, coz if you look closely at 10:05 when Lord is used the enemy flinches a little and then later on when Lady is used there's a small heal effect shown on the right arm of the Reaper

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  11. After hearing two different people in two different videos ask, genuinely, “is that new” and “that’s new” to fell cleave and divination respectively, someone that actually knows every job is a breath of fresh air Q_Q
    I had to make an entire doc of the existing and new stuff play by play just to vent and clear my head

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  12. One thing I haven't seen anyone I've watched the reaction of mention is the aoe action of NIN, Hakke Mujinsatsu, making noises that sounds like a dragon and brown coloured DRG tether like tethers emerging from the ground around the cuts of the aoe. Feels like Ninja's aoe combo will have synergy with Doton or is a visual upgrade to the aoe attack, who knows.

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