Alexander, Part 5 | Let's Play Final Fantasy XIV: Heavensward | 32 | Walkthrough Playthrough



In this episode of my massive Let’s Play Gameplay Playthrough of Final Fantasy 14: Heavensward, it’s time to close this time loop!

REMINDER: All videos on this channel are meant for ages 13 and up.

TITLE: Final Fantasy XIV: Heavensward
DEVELOPER: Square Enix
PLATFORM: PC (Steam)

Final Fantasy XIV: Heavensward is the first expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, Apple’s macOS, PlayStation 3, and PlayStation 4. It was released on June 23, 2015, nearly two years after the debut of A Realm Reborn. Naoki Yoshida served as director and producer and Nobuo Uematsu, who had not worked on the title since the ill-fated 2010 launch of the original Final Fantasy XIV, returned to collaborate with Masayoshi Soken on the soundtrack.

Heavensward focuses on a millennium-long conflict known as the Dragonsong War between the Holy See of Ishgard and the dragon horde of Dravania. Players seek asylum in Ishgard after being falsely accused of murder and become involved in efforts to end the war. These actions uncover an ancient conspiracy concerning the origins of the war. In addition to the new areas, the expansion pack increases the level cap, adds three new character classes and a new playable race, and introduces flying gameplay through the use of airships and other airborne mounts.

Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Microsoft Windows and PlayStation 3 in August 2013, with clients for PlayStation 4 and macOS following later. The game, known as Final Fantasy XIV: A Realm Reborn, is a replacement for the 2010 version of Final Fantasy XIV, which was shut down after negative reception at its launch. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods’ blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.

The original Final Fantasy XIV released in September 2010 to largely negative reception. As a result, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release’s criticisms. Initially dubbed “Version 2.0”, it features a new game engine, improved server infrastructure, and revamped gameplay, interface, and story, fully replacing the original.

The game released to largely positive reception; critics praised the game for its solid mechanics and progression, and they commended Yoshida for turning the project around. After a poor 2013 fiscal year, Square Enix executives attributed the company’s 2014 return to profitability in part to the game’s strong sales and subscriber base, reaching a total of over 18 million registered players by 2019. Since release, the game has had a number of content updates produced for it, including three major expansion packs: Heavensward (2015), Stormblood (2017), and Shadowbringers (2019).

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