Final Fantasy XIV: Dawntrail Review



Sit back as I delve into the world of Final Fantasy XIV: Dawntrail, exploring the rich narrative, stunning visuals, and immersive gameplay that brings this expansion to life. Discover the journey of your Warrior of Light as they face new challenges and adventures in this ever-evolving world. Whether you’re a fan of MMORPGs or just love a compelling story, this review will give you an in-depth look at what makes Final Fantasy XIV: Dawntrail an experience to witness.

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11 thoughts on “Final Fantasy XIV: Dawntrail Review”

  1. Natsuko Ishikawa, the writer of the MSQ from the Doma half of stormblood through all of Shadowbringers and Endwalker moved into some sort of "supervisory" role. The MSQ for Dawntrail was written by the team that wrote the Sky Pirates alliance raids in Heavensward and the Werlyt trial series in Shadowbringers.

    The whole story was written like a young adult novel, targeting an 11 – 14 year old audience. The age of the average gamer is 35 (I'm a good bit above this) and it's a 37 year old series. The previous expansion was written with this in mind. DT did not know its target audience. In this expansion, we offer help and friendship to people with generations old grudges who are in a struggle for their survival and real reasoning behind their strife and they just drop everything and have a love in because Wuk Lamat said something naïve and corny. One expansion back, we offer help and friendship to people with generations old grudges who are in a struggle for their survival and immediately two children run away to get mauled by animals and die rather than accept help and Quintus literally puts a gun in his mouth. This new direction was not the call.

    Also, the voice acting direction was very sub par. It was the worst directed and ill fitting voice acting since A Realm Reborn. This wasn't because of the voice actors at all, they were poorly directed.

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  2. Yeah I disagree, We are the main character and letting us be a side character ruins the story and if this continues I don't know if i'll keep up with the story.

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  3. I did not enjoy DT because I fundamentally hate everything Wuk Lamat is. Far too much plot knowledge that is out of nowhere for her and her personality is overbearing. I wished her siblings would be far more conflicted, but loyal, because they all could have brought something unique to the rulership of a nation.

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  4. I started off DT really liking wuk lamat, however by the time I really got going on act 2 I despised her simply because she is forced on us so much I felt less like a mentor and more like a damn babysitter. So much so that…spoilers…when she came in in the final trial I was pissed and hoping she dies. Especially with that flat voice acting in the trial. I love the new world and am excited for the patch content as long as wuk is involved as little as possible.

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  5. I don't usually mind flawed characters if I can understand and empathize with them. Dawntrail's flawed characters are written in such a way where they don't feel like real people at all but instead walking plot devices with questionable-at-best decision making capabilities that even
    sometimes directly contradict with their personalities (in other words, doing some "huh?!" thing instead of what the player expects them to naturally do).

    All this made worse by the WoL suffering "silent protagonist syndrome" where in conflicts in cutscenes, we are limited to drawing our weapons and glaring but practically doing nothing at all while watching people die. And no, not all conflicts were about respecting 1v1 dueling honor or anything, those moments I do understand if we stand and watch.

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