Can You Solo FF14? – The Impossible Fight



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Really, I’m not sure how I can easily prove to you that I played Final Fantasy 14 solo without using the marketboard or roulettes or parties or retainers outside of uploading the 100 hours of ff14 footage I have, but I’m pretty sure I’m the only one insane enough to care anyway. I mean I showed almost every ff14 craft and gather I did.

Can you play FFXIV solo? Singleplayer FFXIV even? I don’t even know what to call this. I mean it’s definitely not ff14 money making. I might be an Ultimate Legend UWU rdm pov, but I’m not sure how that’s relevant. Maybe this is a FFXIV solo guide? Final Fantasy 14 Warrior solo? Maybe one day I’ll do a Eureka Orthos solo run like a normal person.

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29 thoughts on “Can You Solo FF14? – The Impossible Fight”

  1. I miss the old yeti fight where you had to first create giant snowballs by directing the boss's cone AoEs towards random spriggans, protect them and then knock them into him to properly damage him (and interrupt an enragecast). Took ages if you did it wrong, but so nice to just take off 10% of his hp with one big one. Alas, duty support, you have taken a fun fight from us.

    Aside from nostalgia, you are a madman, but I sure will be rooting for you.
    Good luck with Garuda and her entourage.

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  2. loving the series so far after finding it just about a month ago! if i could make a suggestion, would it be possible for you to make a playlist with the music you use for the different sections for people to listen to on their own?

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  3. Despite having played this game for 3 months (not even in one go) I have the compulsive need to solo everything first before I succumb to duty finder. I tried Ramuh last week and didn't get it, even on a lvl 60 RDM (not saying that's peak performance, I just want to applaud you for trying to do it synced). Partly because I'd rather not spend all of my sub trying to beat him. Did that shit with Moogle mog and I burned myself out completely

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  4. Dang, some interesting challenges to overcome. I feel like this makes the WoL seem even more amazing because canonically doesn't he/she do all these things solo (and without buffs)?

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  5. god that segment at the end was beautiful. definitely the right choice to use return to oblivion, made the whole thing feel so much more intense!
    the ramuh thing is a bit saddening for sure. idk if it would have worked with the few pieces of shire gear on silenced echo either, seemed way too close on a freaking 90% echo buff so yeah. but maybe worth a shot just to see (and if it does work get that feeling of accomplishment after all)?

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  6. I'm ready for Rath to make Titan HM look/feel as difficult as people felt it was back on launch 2.0. Especially with the gaols, the triple landslides and the eye-opening mountain buster damage. That's where I feel the run either ends for good or ends up truly becoming legendary since if he can get past that, it's gg ez sailing.

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