Final Fantasy XIV – Day 7: Heavensward Pre-Patch (LvL 51)



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2 thoughts on “Final Fantasy XIV – Day 7: Heavensward Pre-Patch (LvL 51)”

  1. Too much reading made him snap lol.
    The thing with storytelling is that there has to be high and low points.
    The most boring part of a story is usually at the beginning when you learn about the world and the story setting the plot, and between low and high arcs in the story.
    Look like the wizard is snapping in between low and high points.

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  2. I will say it is pretty frustrating to see him lose patience on the (admittedly bad) story in this section when he will happily spend hours wiping to encounters that are trivial for everyone who plays the game regularly. ARR post-patches aren't for the faint of heart, but their relevance to the greater plot is not nothing. 3 hours of rock incident, 1 hour of mudpuppy, two hours of Cape Westwind, easily an hour of random sahagin spawning grounds, however, is.

    At this point it doesn't even matter if he's hiding the stone intentionally or it's actually missing, from personal experience GMs respond in a matter of minutes, this "playing through all content with a level 30 kit except I'm also using it wrong" is only a problem if you want it to be one.

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