Is FFXIV Dying? A Deep Dive into Subscriber Trends



Analyzing Final Fantasy XIV subscriber trends and challenges! This video discussion explores player opinions, patch cycle impacts, and the game’s evolving narrative. Join us for insightful commentary and engaging debate! #FinalFantasyXIV #FFXIV #MMORPG #GamingDiscussion #SubscriberTrends #GameDevelopment #PatchCycle #OnlineGaming #GamingCommunity #VideoGameAnalysis

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7 thoughts on “Is FFXIV Dying? A Deep Dive into Subscriber Trends”

  1. I joined in 3.4. Loved FF14. Became a huge fan and advocate of it. Loved ARR, Heavensward, Stormblood and Shadowbringers. Didn't like Endwalker too much. Absolutely detest Dawn Trail. I don't even do my weekly savages or alliance raid reclears any more. I can't be bothered. DT sucks so bad for a lot of reasons, including but not limited to political and moral. FFXIV isn't about making an awesome fun game like it used to be, it's about sending a political agenda that says fuck you to good game design and story telling. It's really sad and I hate to see XIV fall to this. I went from "Man, I love gearing up every job and playing this game!" to "I can't even be bothered to gear my main now."

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  2. For me it's the ever lax stance on player performance, not being able to really call people out etc without being called toxic or whatever other label people want to throw out and bad play being heavily normalised. The "difficult" content (and by this I mean Savage/Ultimate tier stuff) takes too long to prog and clear if you don't have a competent static, pf is a joke. We're 100 levels in now and players SHOULD be forced to be decent at the game by this point, but nothing changes and to make things several times worse SE seem to think releasing a 24 player savage is a good idea, if I'm completely honest in the games current state I couldn't think of much worse. I've gone from enjoying endgame content to dreading it to mostly ignoring it now in the span of a single expansion and it doesn't even have anything to do with fight quality because I think both EW and DT fights have been well designed for the most part. My one remaining friend who still plays, the person who essentially acts as my final piece of motivation to enter endgame content, is starting to feel the same way and it likely won't be long before we just stop altogether because we're constantly putting in so much work and effort that is completely counteracted by ill prepared players who seem to think it's fine to waste people's time in group after group.

    There's also achievements, I like to get all of them. That's a horrific task in this game because simply put they just aren't really designed to be achieved a lot of the time, things like 3k Frontline wins, 5k CC wins or 7.5 years (minimum btw if you miss 0) worth of levequests. I've done almost everything but I do have a sizeable amount of PvP left and I'm sure I don't need to mention just how bad the PvP is in this game so that's a very big factor in making me want to play less and less too. I think I'm comfortable saying I don't enjoy what I have left in the game now, but I don't want to stop because I'm really not many achievements away from being done. It's a prison of my own choosing and I'm fully aware of that, but is it so unreasonable to want achievements to be designed with realistic requirements? I don't want to play thousands of hours of what essentially boils down to rng PvP, I've never met anybody who does.

    Rant over, I care about this game but it causes me so much frustration.

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  3. I forgot who exactly it was maybe Xenos, but he said that Its a recurring cycle that XIV has controversy about Its player numbers every year like Its a yearly event, from what I've seen, It kinda is a cycle. People say nothing about XIV for half the year, expansion comes out and numbers rise, then when the expansion hype goes away or "off season" happens(winter time or when the game has no new content) people make videos about the game dying.

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  4. I've been playing 14 on and off since the end of ARR and only during two expansions did I quit early on in the story and not go all the way through: Stormblood and Dawntrail. With Stormblood I was just bored with the story but knew I needed to get back to it and figured things would get better. Went back and man, I was happy I did! This time is far different. Story is even worse. Writing is rudimentary. The game is in a much worse state. Who cares about the patch cadence, I quit because I got Wuk Lamat crammed down my throat and shoved in my face at every turn and it got old. Poorly written character, average voice acting at best, Scions are all a shell of their former selves, having become yes-men and losing all semblance of their old personalities. The game is NOT in the same state it has been during other post expansion 6~ month later timeframes.

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