Some minor EX3 spoilers in there, hope ya don’t mind. This video doesn’t really go into as much depth as I would have liked, and I still need to finish leveling some of these jobs to 100, but I figured I might as well get something posted anyways. Hope it’s somewhat interesting.
Patch 7.1 notes: https://na.finalfantasyxiv.com/lodestone/topics/detail/9b42b2425f3a680caea3281ccd65c99677cb00e2/
Link to The Balance website (where I got the DRG opener from): https://www.thebalanceffxiv.com/
0:00 Intro
1:26 Dark Knight
3:15 Gunbreaker
6:12 Dragoon
8:47 Ninja
9:41 Black Mage
11:15 Summoner
12:43 Outro
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Video created using Vegas Pro 14.0
All music used in this video is composed by me.
Final Fantasy XIV is owned by Square Enix, whom I have no association with whatsoever.
Reminder to go drink some water!
#ffxiv
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First, somehow
Good vid
While I can't but appreciate the QoL we're getting, fixing leveling/ultimate skills and adding much needed improvements to gauge spending and/or animation adjustments; it makes me wonder however how the devs judge the dps performance of jobs at this point. DRK did NOT need to be stronger and BLM is in shambles mainly because of how insane PCT is in regards to team buffs.
There has to be a discrepancy between the "illegal" logs people can see and what the devs use internally for testing, it's almost as if they judge a job performance "on paper" solely through target dummies and perhaps an average team or two, which might not be enough considering all the tryhard minmax gamers there are for basically every job…
We can only hope the supposed plan to gradually change the jobs in preparation to a bigger rework with "job identity" in mind in 8.0 will pay off in the end…
Viper changes:
One thing about superbolide, it wont consume any hp if used under 50%hp
I hate the dragoon change. Ogcd spam is what makes dragoon fun imo and nastrond is very satisfying to use and looks flashy.
Dragoon in my opinion is the easiest and fun melee with impact on your team but its damage is mid
Why do you sound like that one guy talking about Elden Ring lore ?
sorry not sorry but if someone disliked the TCJ change.. we cant be friends
I hope they revert the drg changes, but im not sure tbh didnt ff14 do soemthing similar during ew with mirage dive and high jump?
Maybe if they revert it they should rever nastrond to its charges and make , mirage dive like 300 potency? but keep the buffs of stardriver and starcross?