We go over another 10 mechanics in FFXIV that may easily be missed in the background, but play a huge part in how the game functions! From how the Global Recast Timers work, to Enmity generation from heal over time effects, to even how buffs interact with pets!
If you haven’t seen the first 10 mechanics, here is a link to it:
https://youtu.be/HPqgI7lnZJw
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Music Used:
FFXIV Endwalker – Cradle of Hope
#ffxiv #endwalker
Chapters:
00:00 Introduction
00:26 (1) The Global Cooldown (GCD)
02:35 (2) The off-Global Cooldown (oGCD)
05:26 (3) Slidecasting
06:31 (4) Placed AoEs and Bonus Ticks
07:28 (5) When Attacks Resolve
09:05 (6) Enmity and Healing Ticks
10:15 (7) Non-stacking Barrier Priority
11:22 (8) Extremely Specific Power Boosts
13:13 (9) Unique Damage
14:14 (10) Buffs and Pets
15:49 Fun Fact
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l hate that change on healing over time where it no longer generates enmity. l was relying on gnb's aurora to make easy big pulls in arr dungeons, lol
They way I figured out the slide casting timing was from playing RDM. Since the dualcast buff would pop up at the same time as you could start moving.
Earthly Star is a pet action!? That explains why it feels less impactful than its potency would suggest (since its pet potency) but thats so odd…
Mate, you are just the best ffxiv guide out there!