Asmogan Reacts to A Crap Guide to Final Fantasy XIV – Tanks By @JoCat



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13 thoughts on “Asmogan Reacts to A Crap Guide to Final Fantasy XIV – Tanks By @JoCat”

  1. The most important part: move/rotate the least possible so the melee dps can do there directional… Or they will try to murder you with punch/lance/katana/daggers 😉
    If you see a AoE, don't forget to run out. When the red zone disappear, you can run back at the boss and the boss wouldn't have moved 😉

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  2. The best advice I can give is keep up the AoEs in packs of mobs. If you don't that's when a DPS or healer can start picking up aggro on whoever you're not hitting and there's nothing more annoying for a caster than taking damage or having to move.

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  3. Something to keep in mind with FFXIV, when you enter a dungeon, or trial, or raid, the game synchs your level down to that duty's level. This reset any ongoing buffs you might have, like tank stance or an Astrologian's card, and class gauges. It also unsummons pets at times, which sets up some interesting moments for SCH and SMN wondering why half their kit is not working.

    So yeah, joing a group and forgetting to activate tank stance is more common thing in this game.

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  4. "Is that not common knowledge" You have to take into consideration that FFXIV also attracts a lot of newer gamers, or it's people's first MMO. Us vets can take for granted things that seem common sense for us but brand new people just don't know.

    And yes, it's a somewhat common problem in leveling roulette lol (although to be fair a lot of that is when you get sync'd down your tank stance gets shut off automatically and a lot of tanks just forget to turn it back on)

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